Other marketing materials ranged from gameplay showcases to other computer-generated trailers that focused on the game's visual aesthetics. Following this, an additional batch of videos with the same style were made. A pair of teaser videos accompanying the announcement present computer-generated animation from a distorted surveillance camera perspective. The game also intentionally censors some of its extreme violence and nudity through pixelization. According to the press release, every aspect of the game has been designed to deliver a fresh perspective to the words 'intensity' and 'realism'. The camera sometimes falls, when the player dies, and during certain cutscenes. The game also employs unprofessional editing and jarring or out of place jump-cuts and/or fast cutting, to make its cutscenes look more unprofessional. However, when things go wrong, the two quickly find themselves fighting to survive and escape when they become targets of the entire Shanghai underworld.Īnnounced in November 2009, the game was described as having a new visual style inspired by documentary films, user-generated content, the visual quality of camcorder footage, with its in-game camerawork being generally inspired by hand-held cinematography. The game follows criminals Adam "Kane" Marcus ( Brian Bloom) and James Seth Lynch (Jarion Monroe), who reunite in the city of Shanghai, China for an arms deal, having agreed to split the money for their retirement. It is the sequel to Kane & Lynch: Dead Men. Kane & Lynch 2: Dog Days is a 2010 third-person shooter video game developed by IO Interactive, published by Square Enix's European subsidiary for Microsoft Windows, PlayStation 3 and Xbox 360.